Location
Remotely
Department
Prometheus
Employment Type
Full-time OR Part Time (Remote)
Minimum Experience
Strong Junior
Who we are:
Pillar is an Israeli and Ukrainian company. Since 2015, we have provided outsourcing
and out-staff services to world-class companies worldwide.
Every day we partner across functional areas: logistics, medicine, education,
tourism, the game industry, utilities, data storage, etc.
We work in a flexible environment where there is an opportunity to achieve
results, receive feedback for learning, improve ways of working by developing
both soft and hard skills, and contribute to a corporate culture
focused on people.
Our team is highly experienced, and all the projects we work on are solid
and long-term as our clients appreciate our expertise and stay with us for a long.
We are also keen on learning from each other. That is why we cheerfully meet people
who bring a new set of experiences and backgrounds to our team.
About the project:
Prometheus is a well-known company in Israel that specializes in UI/UX and Graphic design and also has an in-house development group for specific projects.
They provide TV broadcasting solutions with content, creativity, and technology.
Currently are working on a graphic video solution similar to the one seen here.
The project is developed with Unreal Engine.
More details about the project are at the following link.
About the role:
We’re hiring an Unreal Engine developer for a full-time role, working on a cutting-edge graphic video solution. You’ll collaborate with designers and developers to push the boundaries of video rendering with Unreal Engine. The position is for an undetermined duration, with potential for long-term engagement. Full-time availability is preferred, but part-time or contract-based options may be considered for qualified candidates.
What you’ll do:
- Development of Graphic Video Solutions: Collaborate with designers and developers to push the boundaries of video rendering using Unreal Engine, focusing on real-time graphics, animation, and interactive applications.
- Collaboration with Multidisciplinary Teams: Work closely with UI/UX designers, developers, and video professionals to develop solutions. This includes coordinating with team members from various departments to ensure the project progresses smoothly.
- Optimization and Troubleshooting: Take responsibility for optimizing Unreal Engine projects for performance, identifying and resolving technical issues, and improving project efficiency.
- Integration of 3D Assets and Visual Effects: Handle the integration of 3D models, animation techniques, and visual effects into Unreal Engine projects, ensuring smooth performance and visual quality.
- Development for TV Broadcasting Solutions: Work on specific projects related to TV broadcasting solutions, including content creation and technology development with a focus on graphical video solutions.
- Real-Time Video Rendering and Post-Production Support: Work on the development of real-time video rendering solutions and provide support for video production pipelines and post-production tools.
- Adaptability in Working Models: Potentially work in either a full-time or part-time capacity, depending on project needs, with opportunities for contract-based work if qualified.
- Continuous Learning and Improvement: Contribute to a culture of learning by collaborating with experienced professionals, while developing both soft and hard skills within the project environment.
What you’ll need:
must:
- Good level of English: B1+ (Speaking and writing).
- Experience with Unreal Engine: Proven hands-on experience in developing with Unreal Engine, including working on projects that involve real-time graphics, animation, or interactive applications.
- Experience with graphic video solutions – Strong Advantage:
Previous experience working on graphic video solutions, including but not limited to video production pipelines, post-production tools, or real-time video rendering solutions.
- Team player with a collaborative mindset: Ability to work effectively within a
multidisciplinary team, including designers, developers, and video professionals.
Nice to have:
- Ability to troubleshoot and optimize Unreal projects – Advantage: Strong debugging, problem-solving, and optimization skills, particularly for performance improvements in Unreal Engine projects.
- Experience with 3D modeling, animation, or visual effects: Familiarity with integrating 3D assets, working with animation techniques, or creating visual effects in a development environment.
Location
Remotely
Department
Prometheus
Employment Type
Full-time OR Part Time (Remote)
Minimum Experience
Strong Junior